Gamerisms

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invisiblelad:

theotheryang:

costumecommunityservice:

In honor of Remember Me’s upcoming release! June 4 in NA, June 7 in EU.

DONTNOD joins Ninja Theory in the rather notable category of having a female protagonist heading their first AAA title. I don’t want to tell you where to put your gaming dollar, buuut…

HERE FOR IT!

I aim to remember.

I for one know I’ll be getting it as soon as it comes out - Taylor

Regarding your Bio-infin post. How do you feel about how the game treats Islam, violence against women, and appropriation of US history? To put into context the "bible" in BI is titled "word of the prophet" and explained as being delivered by an angel. This is similar to the story of the qu'ran. It's also possible to gun down several unarmed women (you can't gun down children). Also Lincoln is in a portrait with a Native American. His polices did severe damage to NA people/culture.

Anonymous

In terms of Islam, Bioshock seems to critique religion in general, but the average gamer doesn’t know enough about Islam to make that comparison. I do agree that there are parallels but I doubt that the creators of the game had Islam in mind when creating the game. The allegorical elements of the religious themes seem to be closer to Christianity, and Comstock is far more akin to Joseph Smith from Mormonism than to Mohammad from Islam. The game does mention Muslims as an “other” group to dislike occasionally, but nothing that makes any Islamaphobia in the culture particularly stand out.

I think the problem with violence against women in media is that violent content against women is often sexualized or particularly gruesome or strictly used as a plot device. However, Bioshock: Infinite doesn’t fall into those tropes. In fact, this game features something that I totally dig in contemporary games, which is having women be thug enemies to fight and kill, who are just as tough and powerful as male ones. Furthermore this game features a lot of gory violence in general that I wasn’t prepared for and I felt slightly uncomfortable playing in some parts. Obviously I’m not saying violence in games is a bad thing, rather that some games I expect it, and others I don’t, and this was one I didn’t expect to such an extent. And, any game in which you can kill civilians is always hard to swallow, regardless of gender. I never tried shooting at civilians, but thank goodness you can’t gun down children.

If there is one thematic element I think Bioshock: Infinite does better, it’s the appropriation of history. It is clear in the game that events such as Wounded Knee and the Boxer Rebellion are used as propaganda. History is written by the victor and whatnot, and so the game deftly addresses how history can be twisted to suit the needs of those in power. Many of the historical figures in the game are portrayed positively, even for the very people of color the characters in the game denigrate. It all goes with the distortion of history to suit the needs or a certain rhetoric. Even today in real life American culture views Lincoln as a champion for black people when he was actually very open about his white supremacist attitudes. Similar to the issues of racism in the game, I wish the game had gone further with its themes of historical appropriation, both of which go very hand-in-hand.

- Aria

Any other gamerisms mod who have played the game can add in their own views too.

May 7

(Regarding your article on racism in Bioshock Infinite). Its madness to say the Bioshock Infinite is racist. Something that contains racial issues is not in itself racist. The book 'To Kill a Mockingbird' is not racist, so nor is Bioshock. Perhaps thats what you meant, you ought to be a little more clear.

Anonymous

If you’d read the article, you’d see at the bottom: 

Okay, so you’re saying that there are actually racist elements to this game, just not in the blatant way that people who haven’t played the game assumed? And you’re saying that you admire the lengths that the game go to in order to present a world with clear notions of white supremacy and racism? But by having two white protagonists who can’t actually experience the racism, and by presenting racism and white supremacy as more of a backdrop to the plot and never a thematic ethical/moral issue for the player, you can’t excuse the racist imagery and characters since they don’t seem to serve much of an anti-racist purpose? So the game makers tried to seem progressive and not racist but ended up making a game that didn’t say that much about racism at all and in turn, is extremely problematic in its portrayal of racism?

So Aria did in fact lay her point out in full

May 7

"she is almost psychotic" "terrorist group with a psychotic leader" okay could you maybe please not with the ableism?

Anonymous

She is LITERALLY seen as psychotic, it’s not an exaggeration.

May 6

So, Is Bioshock: Infinite Racist?

I’m glad you asked!

So after playing through the game, the best answer I can give you is: Um, yes and no but it’s more complicated.

How is it more complicated? There’s a ton of racist imagery in this game that is abhorrent. Of course that makes it racist!

image

Well, yes and no. The racist imagery may trigger someone and offend many, and they have every right to be. However, the racist imagery is there to present a stylized world in which white supremacy is rampant. For example, in one sequence of the game, you have to go through two hallways in a racist museum: One portraying Wounded Knee, the other the Chinese Boxer Rebellion. In both of these hallways, you hear and see pop-out exhibits of Chinese and American Indian people when extremely stereotypical features and sounds and trying to basically kill whitey, both however culminating with the “Prophet” of Columbia, Comstock, the creator of the city and their leader/hero, defeating both the Indians at Wounded Knee and the Chinese of the Boxer Rebellion. Both accounts of the events are of course racist propaganda, and gives the player an idea of just how godlike Comstock is to the people of Columbia and how actively racist the society is despite projecting itself as a great utopia.

So you’re saying it’s not racist because the imagery and storyline serves a greater purpose of condemning racism and white supremacy?

Well, yes and no again. You see, the imagery is indeed reflective of propaganda and viewpoints of white supremacists for a society with a race-based system of hierarchy, and presents Columbia as being so racist to the point of disgust in many cases for the player. Players who are not actively anti-racist identify the messed-up, racist propaganda and language that litters the game and feel uncomfortable viewing it, and even more uncomfortable when they think about how normalized it seems in the society. However, Bioshock: Infinite never actually outright condemns racism and white supremacy. You meet people for it, and against it, but never reach any point in which it is laid out clearly that racism is bad. The character that you play, Booker, never has any intention to either end white supremacy or further it, he doesn’t care; white supremacy simply exists in the world around him, and it, along with the resistance that tries end it, are simply obstacles to him and his ultimate goal. This fact actually surprises me a bit. A trademark of Bioshock games is that they play with the philosophy of morality vs. self-preservation, so to not see how the privileges of white supremacy factors into that for a white protagonist feels like a missed opportunity.

image

So you’re saying it is racist because although it presents white supremacy, it never actually condemns it? You have a choice to support it?

Well you’re getting closer! Booker and Elizabeth sometimes talk about the white citizens of Columbia and their treatment of people of color but they are almost entirely neutral on the subject. You can make small choices regarding interpersonal racist encounters, but you as Booker never actively promote it or condemn it, either in words or action. At one point you begin doing an errand for the Vox Populi, a group of anti-racist, anarchist activists led by Daisy Fitzroy, a black woman who to some is a great hero, and to the white population is a terrorist and murderer. Now, Daisy would have been a great character to have as strictly an ally, particularly since we see very few black women trying to lead revolutions in games, and who are powerful. However, the more you work for her, the more you find that she is almost psychotic and that the Vox Populi is committing immense violence and other atrocities, basically positing her and the Vox Populi as being just as evil as the oppressive white supremacist society. And when you equate the actions of an oppressed group to those against their oppressors when they try to retaliate against their oppression, that’s a problem.

But I do want to add that in Bioshock, most of the enemies you ever face in the game are white. You rarely have to kill or shoot at a person of color in the game. The Vox are portrayed as a terrorist group with a psychotic leader, but the people of color in the group don’t try to constantly fight you like Columbia’s white police and citizens do, and you don’t see them as enemies you need to fight as often as the white society until later in the game. So if anyone was worried that this is a game filled with the white lead character constantly shooting at people of color, you can breathe.

So it’s not racist because you mostly kill white people?

No, but in a game where racism is very prominent, and the character you play is a white guy and your #1 comrade is a white woman, it helps that you don’t have to light black people on fire every two minutes.

image

But does it really matter if Booker and Elizabeth are white?

It does if racism is extremely prominent in the game! If your protagonists are white, if the characters you as the player are supposed to go on a journey with are white, how do you even know how racism actually oppresses people? You experience a glossed-over white perspective, in which you see racism around you, and you hear the laments of people of color, and you talk to black servants and revolutionaries of color, but you can never actually experience racism like you could if Booker or Elizabeth were of color. Players are automatically given a sanitized perspective of racism because racism doesn’t affect them, which just reinforces how little Infinite actually deals with racism. And this is definitely a racist trend in media: To have a story in which racism is incredibly prominent, but the audience or player never actually sees it through the eyes of a person of color who actually experiences racism.

Okay, so you’re saying that there are actually racist elements to this game, just not in the blatant way that people who haven’t played the game assumed? And you’re saying that you admire the lengths that the game go to in order to present a world with clear notions of white supremacy and racism? But by having two white protagonists who can’t actually experience the racism, and by presenting racism and white supremacy as more of a backdrop to the plot and never a thematic ethical/moral issue for the player, you can’t excuse the racist imagery and characters since they don’t seem to serve much of an anti-racist purpose? So the game makers tried to seem progressive and not racist but ended up making a game that didn’t say that much about racism at all and in turn, is extremely problematic in its portrayal of racism?

Yup, that’s what I’m saying.

- Aria

May 6

thefinalmix:

Kingdom Hearts II : Final Mix GIFset - Magic Showcase : Thundaga / サンダガ

May 6

theomeganerd:

Custom Nintendo Consoles by zoki64

May 4
thegoddamazon:

marquesadesantos:

snufffie:

THIS IS ALL I ASK FOR. YOU DONT HAVE TO GIVE THE LADIES MORE ARMOR IF YOU DONT WANT TO BUT THIS IS WHAT I ASK FOR IN RETURN.

I CANNOT STOP LAUGHING

YES

thegoddamazon:

marquesadesantos:

snufffie:

THIS IS ALL I ASK FOR. YOU DONT HAVE TO GIVE THE LADIES MORE ARMOR IF YOU DONT WANT TO BUT THIS IS WHAT I ASK FOR IN RETURN.

I CANNOT STOP LAUGHING

YES

(Source: getzfitz)

May 3

milkpunk:

“games arent sexist for featuring only hyper-sexualized women, people who interpret these characters as sexist are the sexist ones”

no

  • nooooooooooo
  1. noooooooooooooooooooooooooooooo

noooooooooooooooooooooooooooooooooooooooooo

the thing going around is so close to being a good post but it completely ignores the existence of the male gaze and the fact that these ridiculously sexualized female characters aren’t created to empower female consumers, they’re created to get male consumers off.

having a sexy female character definitely isn’t sexist just as said post suggests. but if the female character was created for men’s viewing pleasure, you can bet that her creation was sexist.

not to mention OP seems to believe that “diversity for diversity’s sake” is a Thing and a Bad Thing at that, which to be honest really isn’t. including lots of ethnicities and female characters is only a problem if their ethnicity/gender/orientation/what have you isn’t addressed

there’s so much wrong with viewing sexualization of women in comics and games as okay just because “it’s the consumer’s fault for objectifying the character.” if the character was created to be an object, the character was a sexist creation.

Re: this post

The post this one refers to also completely ignores the fact that in the game he cites, Dragon’s Crown, the two female characters have exposed cleavage and generally nothing in the way of protective gear, while the one male character is fully kitted in armor and is the only one not in a sexualized pose.

May 2
sourcedumal:

postapocalypticfashion:

When Aisha Tyler was selected to be the presenter for the 2012 Ubisoft E3 press conference, she received an unprecedented flood of hate from trolls who complained about the fact that she knew nothing about gaming. Too bad haters didn’t do their homework first, because as it turns out Aisha Tyler knows more about gaming that all of us put together. Her Facebook response was awesome and predictably went viral. In case you missed it, here’s her masterpiece. Haters, take note.
Dear Gamers
I play.
I’ve played since I was a little kid. 
Since I begged my dad to buy me a Nintendo LCD Donkey Kong, Jr.
Since I blew through three weeks’ allowance playing Defender at the laundromat.
Since you were a twinge in the left side of your daddy’s underoos.
I’ve been a gamer since I made friends with a girl in the 5th grade just to get at her Atari.
Since I missed the bus playing Galaga after school.
Since I missed the start of Return of the Jedi playing Tempest in the theater lobby.
You think you know. You don’t know.
I’ve been a gamer since before you could read.
Since I aced midterms after staying up all night playing Evil Tetris.
Since I became dorm champ at Leisure Suit Larry.
Since I double-wielded on Time Crisis 3 at Fuddrucker’s.
I was a voice in not one, but two major video game titles.
I hosted the Reach Beta tutorial.
I was a Gears of War superfan panelist at ComicCon.
I hosted the Ubisoft presser at E3 2012.
I didn’t do any of it for the money. 
For most I got paid next to nothing, and for some, less than that.
I did it because I love video games.
Because I’ve dreamt since I was a kid of being in one of the games I love.
How many games have you done voices for?
How many cons have you repped at?
Your buddy’s Unreal Tournament garage deathmatch doesn’t count.
I go to E3 each year because I love video games.
Because new titles still get me high.
Because I still love getting swag.
Love wearing my gamer pride on my sleeve.
People ask me what console I play.
Motherfucker, ALL of them.
I get invited to E3 because real gamers know I’m a gamer.
I don’t do it for the money.
I have plenty of money.
I don’t do it for the fame.
Fuck fame.
I do it because I love video games.
I don’t give out my gamertag because I don’t want a mess of noob jackholes lining up
to assassinate me on XBL. 
I don’t give a shit what you think about my gamerscore.
I don’t play to prove a point. 
I don’t play to be the best.
I play because I love it.
I play.
I’ve been playing my whole life. 
I’m not ashamed of it.
I don’t apologize for it.
It’s who I am.
To the core.
I’m a gamer.
So to all the haters out there who claim I don’t play;
To the GAF dicks, 
Gamespot trolls, 
To every illiterate racist douchebag on Youtube:
Flame away. Go nuts.
Post every jackass comment your heart desires.
I’ll still be playing when your mom’s kicked you out of her basement
and you have to sell your old-ass console
and get a real job.
For now, I say to you respectfully,
and I mean this from the bottom of my heart,
GFYS.

And not a single fucking game dev came to her aid when this happened
NOT A SINGLE FUCKING ONE
But when Felicia Day’s lily white ass got insulted, PEOPLE GOT FIRED. People lost their minds and bent over backwards to kiss her ass. 
Aisha only had Black women to back her up.

sourcedumal:

postapocalypticfashion:

When Aisha Tyler was selected to be the presenter for the 2012 Ubisoft E3 press conference, she received an unprecedented flood of hate from trolls who complained about the fact that she knew nothing about gaming. Too bad haters didn’t do their homework first, because as it turns out Aisha Tyler knows more about gaming that all of us put together. Her Facebook response was awesome and predictably went viral. In case you missed it, here’s her masterpiece. Haters, take note.

Dear Gamers

I play.

I’ve played since I was a little kid. 

Since I begged my dad to buy me a Nintendo LCD Donkey Kong, Jr.

Since I blew through three weeks’ allowance playing Defender at the laundromat.

Since you were a twinge in the left side of your daddy’s underoos.

I’ve been a gamer since I made friends with a girl in the 5th grade just to get at her Atari.

Since I missed the bus playing Galaga after school.

Since I missed the start of Return of the Jedi playing Tempest in the theater lobby.

You think you know. You don’t know.

I’ve been a gamer since before you could read.

Since I aced midterms after staying up all night playing Evil Tetris.

Since I became dorm champ at Leisure Suit Larry.

Since I double-wielded on Time Crisis 3 at Fuddrucker’s.

I was a voice in not one, but two major video game titles.

I hosted the Reach Beta tutorial.

I was a Gears of War superfan panelist at ComicCon.

I hosted the Ubisoft presser at E3 2012.

I didn’t do any of it for the money. 

For most I got paid next to nothing, and for some, less than that.

I did it because I love video games.

Because I’ve dreamt since I was a kid of being in one of the games I love.

How many games have you done voices for?

How many cons have you repped at?

Your buddy’s Unreal Tournament garage deathmatch doesn’t count.

I go to E3 each year because I love video games.

Because new titles still get me high.

Because I still love getting swag.

Love wearing my gamer pride on my sleeve.

People ask me what console I play.

Motherfucker, ALL of them.

I get invited to E3 because real gamers know I’m a gamer.

I don’t do it for the money.

I have plenty of money.

I don’t do it for the fame.

Fuck fame.

I do it because I love video games.

I don’t give out my gamertag because I don’t want a mess of noob jackholes lining up

to assassinate me on XBL. 

I don’t give a shit what you think about my gamerscore.

I don’t play to prove a point. 

I don’t play to be the best.

I play because I love it.

I play.

I’ve been playing my whole life. 

I’m not ashamed of it.

I don’t apologize for it.

It’s who I am.

To the core.

I’m a gamer.

So to all the haters out there who claim I don’t play;

To the GAF dicks, 

Gamespot trolls, 

To every illiterate racist douchebag on Youtube:

Flame away. Go nuts.

Post every jackass comment your heart desires.

I’ll still be playing when your mom’s kicked you out of her basement

and you have to sell your old-ass console

and get a real job.

For now, I say to you respectfully,

and I mean this from the bottom of my heart,

GFYS.

And not a single fucking game dev came to her aid when this happened

NOT A SINGLE FUCKING ONE

But when Felicia Day’s lily white ass got insulted, PEOPLE GOT FIRED. People lost their minds and bent over backwards to kiss her ass. 

Aisha only had Black women to back her up.