Everyone knows Bioshock (the first) is about Objectivism, I mean it says the word a lot and the concept helped form the in game world so how could it not be about Objectivism?
Clearly a game that is about to launch into a nuanced discussion about the role of government.
Finally, a game that sheds the childish binary morality systems and embraces complex concepts and seeks to explore deeper ideas, right?
Except, despite how much Objectivism matters to one of the game’s main characters that doesn’t mean that is what the game is about, or even that the game has something to say about the matter.
If you want to understand what a game is about we need to not just look at the game’s world and what buzz words are used in it but we need to look at how the player interacts with this world. And how does a player interact with the world of Bioshock?
COMPLEX MORAL CHOICES!
So this covers a lot of what I think is very overrated about the Bioshock series.